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My own Little Big Planet

Back in April of this year I wrote about the upcoming PS3 exclusive video game called Little Big Planet that was being created by a small development shop called Media Molecule. I found the game fascinating because it took the concept of user generated content and brought it to people of all ages through the core gameplay of being able to create your own characters and levels in the game. To my surprise and delight I came home from work today to an email inviting me to take part in the beta testing program for the game that won’t be available to the public until October 21st. I entered the invite code and thanks to FIOS a few minutes later I had the game fired up and from the intro sequence on I loved it. It visual style looks like you are playing a Pixar movie and it’s simple to controls give way to a deep interface that let’s you create about anything you can think to create. I have just scratched the surface on creating objects and levels in the world and will write a longer entry once I have been able to spend more quality time with the game.

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Creative Director, Designer, Brand Builder, Speaker, Podcaster, Crazy One. As a designer, I have 20+ years experience creating the strategy, concepts, and designs for award-winning integrated global advertising campaigns, building multiple global Fortune 500 brands and creating innovative digital experiences. As a leader, I have 15+ years transforming agency and client-side teams using a mix of creativity, business strategy, process and political skill to create innovative, world-class work and cultures that change industries and companies. My clients have included American Airlines, W Hotels, Disney, Citi, ExxonMobil, Acura, Old Navy, Nationwide Insurance, Verizon, Subaru and many others. My work has received over 150 international awards, my app designs have been named as one of the World’s 100 Greatest Apps, Apple has featured my work in 9 keynotes, 4 TV commercials and more.

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