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Mickey Goes Open Source

Walt Disney Animation Studios recently launched an open technology site where for the first time they are giving the general public access to some of the innovative technologies, talks and white papers developed in their studio. All of the information is based around advanced 3D animation with topics like Geodesic Curve-Based Mesh Fairing and Geometric Fracture Modeling in BOLT which may be too much for most people but I find interesting as a former 3D animator. It will be interesting to see if this new openness is going to extend to any other areas of their creative teams and process.

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