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Weekly Inspirations: Oct 5, 2018

Here are the things that I think are worth reading and checking out this week:

The Challenges of Overcoming Creative Imposter Syndrome

Whether you’re an artist, a photographer, a web designer, a filmmaker, a musician, or a writer, you’ve likely had a nagging little voice in your head at some point (or at many points) telling you to question everything you’ve worked for, because you haven’t earned it, don’t deserve it, or have somehow duped your way to this point. That nagging little voice tends to be an unfortunate side effect of success, and its name is imposter syndrome. The feeling that you are not as skilled or qualified as people think you are is not an uncommon one. In a general sense, this fraudulent feeling is called imposter syndrome, but as it pertains to creative professionals, it can be classified further as creative imposter syndrome.
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Making the leap from UX designer to UX/UI designer

Today’s UX designers are facing a problem. More and more of them are finding that employers expect them to have not only UX expertise but also UI design skills. It’s for this reason that InVision collaborated with us at CareerFoundry on a specialized UI for UX Designers course. The demand is there, and it’s growing every day. Take one look at any of the recent UX designer job ads being posted in popular job sites such as LinkedIn, Monster, and Indeed. In a recent study, we found that 66% of those ads request UI skills.
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The new Apple Watch 4 face is a design crime

Take a look. Soak it in. This is the new face of the Apple Watch 4, running WatchOS 5, announced on stage today in Cupertino. It’s a nightmare of information density. It features seven slider graphics. Seven. Some denote temperature. Some track steps. Another lets you know your Kesha track is almost over. There’s a graph for that. The face also features the Earth, because, I guess, there was a spare round spot for an extra affordance. And it features an alert in all caps where the dial would be–11:15AM TRAINING WITH KRISTA. Somehow, I actually didn’t notice this notification for the first few minutes, during which I was staring at this interface in disbelief.
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10 Sneaks Of The Messy Middle

If you’re leading a bold creative project, a turnaround, or navigating volatility in the middle of a start-up adventure, this book was written with you in mind. Now that we have reached launch week, I have flipped through the book and captured a few examples of the insights and discussions you’ll come across in The Messy Middle. Each section includes interviews of leaders and founders I admire, personal memories (some of which I wish I could forget), and research intended to provide additional context to key challenges and decisions you will face. Ready for ten quick examples?
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The Home Depot Design Sprint Training Manual

Article 4 of this series gave a strategic overview of how we are scaling the Design Sprint framework across our organization to drive design transformation, empower teams and foster a culture of innovation. To further supplement this strategy, we created a public version of our training manual. Hope you enjoy! A design sprint is a flexible 5-phase framework that has been refined by Google Ventures. Their methodology is a mix of Agile and Design Thinking. Specifically, Design Sprints answer critical business questions up-front to reduce risk. The process includes problem framing, solutioning, prototyping, and testing.
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All 700 employees at this startup work remotely. Here’s why one of its top execs says it’s given them a major edge over the competition.

When InVision was founded in 2011, its CEO and founder, Clark Valberg, knew he’d have to get creative to maintain a competitive edge. Google had recently increased its presence in Manhattan, making it all the more difficult to snag coveted East Coast tech talent. To open an office in New York’s punishing real-estate market wasn’t an appealing prospect. It seemed wasteful to shell out money for office space when InVision’s core product — a software focused on augmenting the work of user-experience designers — could be built entirely from a laptop.
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Design needs more feminism, less toxic masculinity

A recent trip to the airport showed me the future of design. The waiting area at the gate was chaos. Luggage sprawled everywhere, everyone looking into their phones, competing lines to get onto the plane, boarding groups becoming one. You know what I’m talking about. You’ve probably experienced it many times. As a designer, I always look at these things and think: There has to be a better way. In the midst of this, I noticed a grandmother by the windows. She’d created a little fort out of a couple of suitcases and a blanket. What looked to be her grandchildren were happily playing. And then some other kids joined them, and suddenly the parents of all the children were smiling and chatting. It was totally bizarre, and also, the loveliest airport scene ever. Those people actually all wanted to be there. They weren’t waiting like the rest of us, they were playing. It made me wonder how we might create that kind of airport—an airport where we all enjoy the moment and feel connected. What if a grandmother were to design an airport?
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Want to See If Someone Is a Good Leader? Send Them an Email.

Author Simon Sinek explains how a seemingly helpful behavior actually belies a lack of trust.
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Last month, Apple became the first company valued at a trillion dollars. With its new ring-shaped campus, all glass and curvy lines, it looks the part of a company bestriding an industry. But its dominance wasn’t always assured. Twenty-five years ago, the computer revolution’s marquee company was in decline. Back then, it was just settling into shiny new headquarters, a campus of six buildings that formed a different kind of ring. Called Infinite Loop, the name is a reference to a well-known programming error—code that gets stuck in an endless repetition—though no one seems to know who applied it. Infinite Loop was the place where Apple’s leaders and engineers pulled off a historic turnaround, and it will always be the source of stories and legends—many of them untold. Until now.
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